Story

In a dystopian future, you play as Snake, a female protagonist tasked with infiltrating a monolithic corporation's virtual network. Your mission is to hack into their digital regions, steal valuable data, and uncover corporate secrets.

The corporation's virtual space is a dangerous maze, patrolled by security programs and hostile entities. You must navigate these threats while avoiding capture, as failure means becoming another asset for the shadowy organization.

Gameplay

This 2D RPG Maker game features maze-like action where players intrude into virtual regions. Gameplay involves collecting Bytes and Data Logs while dodging security programs and other adversaries. The game is now complete and offers a free-play mode upon achieving a specific ending.

Features

  • Features a female furry protagonist in a sci-fi setting.
  • Includes a free-play mode unlocked after completing the game.
  • New cosmetic rewards for completing on Normal and Hard difficulties.
  • Implemented a Byte Penalty system for revisiting old regions in Hard Mode.
  • Available on Windows platforms.
  • Developed using the RPG Maker engine.

Updates

v1.1.0

  • Added special cosmetic rewards for completing the game on NORMAL and HARD modes.
  • Added a 'Free-Play' mode for completing the game and achieving the 'ESCAPE' ending.
  • Added new 'Game-Over' scenes to all three HIGH-SEC enemies (GHO5T, KWK, Huntress).
  • Added marking text visuals to player portrait for better clarity.
  • Added targeting / range guide for MARS and KVS suits.
  • Added event spawn location resetter to prevent enemies from being stuck.
  • Added a Byte Penalty system in Hard Mode if players revisit prior regions.
  • Updated CORE-equip UI and enabled selection of previous CORE versions.
  • Updated difficulty selection screen.
  • Intro title-card can now be skipped upon pressing 'INTERACT'.
  • Adjusted visuals of TY'R core to better reflect marking / effects beneath.
  • Adjusted GHO5T's speed to be faster in Hard Mode.
  • Adjusted marking removal no-funding text to require an input.
  • Adjusted TYR suit to use correct breast colour if also affected by C.FRAME marking.
  • Simplified unlock condition for SNAVL note section of the CODEX.
  • Adjusted marking system to now apply markings of all enemies that you've been attacked by once in a single Intrusion if kicked out.
  • Removed remaining visual indicators of KWK underground spawns in Region 02.
  • Removed description line in TY'R core mentioning it not preventing markings from being applied.
  • Fixed player-chosen ending 01 from repeating redundant dialogue.
  • Fixed Bounties not appearing on the interfacer chair on the morning of their unlock.
  • Fixed enemy scenes in the gallery not correctly ignoring markings if already applied on the player.
  • Fixed flashing portrait images in Marking Removal service window when the player doesn't have enough bytes.
  • Fixed SYPHONER defeat not granting you the SYPHONER marking.
  • Fixed enemies in BOUNTY REGIONS not being affected by player projectiles.
  • Fixed bug where defeating enemies would prevent the player from also collecting a log if the respective CODEX entry was filled.
  • Fixed bug where removing SYPHONER / A.FRAME markings caused breast size / thigh size to also go down by one.
  • Fixed 'Cooldown' visual text being stuck on the screen if teleporting whilst using the BOOST core.

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