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Project Nepenthes places players in control of a female protagonist in a 3D environment. The core premise involves extracting mana, which is then used to unlock new tentacles and customization options for the character.
The game focuses on the protagonist's interaction with these tentacles, exploring themes of corruption and transformation through various physical alterations.
Gameplay
The game functions as a tentacle simulator, where players extract mana to unlock new tentacle types and customize character attributes such as lactation, impregnation, anal capacity, and breast size. It is built on the Godot engine.
Content notes
Includes explicit animated scenes featuring anal and vaginal sex, as well as corruption elements.
Features
- Features a female protagonist in a 3D environment.
- Mana extraction system for unlocking content.
- Character customization includes breast size and impregnation.
- New animations and poses added in recent updates.
- Available for Windows and Linux platforms.
- Developed using the Godot 4.7 engine.
Updates
v0.2.0
- Added 3 new poses.
- Added 28 new animations.
- Replaced Seeder model and animations.
- Fixed statistics UI.
- Fixed clipping in some standing animations.
- Updated engine to Godot 4.7.
- Fixed sudden snap when changing back to idle.
v0.1.0
- Added a new pose and 6 new animations.
- Implemented Impregnation and Mana extraction gameplay.
- Implemented Breast size change.
- Fixed Save and Load functionality.
- Fixed animation bulge out of sync.
- Fixed some UI bugs.
v0.0.1
Initial release with basic animations and complete character models.




