Story

A man seeking respite from academic exhaustion checks into a hospital, only to find his stay devolving into a surreal nightmare. The boundaries between reality and illusion blur as he navigates the unsettling environment.

Each passing night deepens the mystery, forcing him to question his perceptions and uncover the dark truths hidden within the hospital's walls. His survival for five nights is the only path to understanding the full scope of the horrors he faces.

Gameplay

Gameplay involves navigating the hospital, utilizing items to manage encounters with various enemies, and employing stealth mechanics to avoid detection. The game features a tutorial system that expands as the player progresses.

Content notes

Includes explicit animated scenes with female characters and elements of female domination.

Features

  • Stealth mechanics with enemy hearing detection.
  • Reworked item system for tactical use.
  • Multiple difficulty modes and an Endless Night option.
  • Interactive tutorial system for mechanics and enemies.
  • Redrawn true ending artworks and improved visuals.
  • H-scene gallery with navigation and quick exit options.

Updates

v1.2.1

HotFix

v1.1.1

Fixed various player-reported bugs.

v1.1.0

  • NEW ITEMS: Remote Control (disables TV Girl), Cross (disables Nun).
  • REWORKED ITEMS: Cable (creates 'light trap' to blind enemies), Green Pill (temporary stamina boost), Coffee (infinite stamina for 10 seconds), Skip Watch (more frequent spawns, reduced duration).
  • Item spawn distribution adjusted across rooms.
  • ENEMIES: Added hearing mechanic (running alerts enemies).
  • Doll Party (Bears): Added 1 H scene; no longer request HP items; new items added to request pool.
  • Whisper (Ghost Girl): Added 1 H scene (day & night); added 1 daytime quest on Day 3.
  • Sinful Nun: Player restricted to crawling and no flashlight use at certain gauge levels.
  • OTHER CHANGES: Flashlight turns blue for enemy interaction; added hiding spots; added expanding tutorial section; reworked Day 5 visuals; expanded difficulty modes; added Endless Night mode; added/replaced sounds; reduced background sounds in H-scenes.
  • Succubus H-scene: Added full-screen camera switch (TAB).
  • H-Scenes Gallery: H scenes redistributed by enemy appearance; added room teleportation; improved Succubus scene (quick exit/switch).
  • VISUAL CHANGES: Reworked lighting/colors; main menu/UI adapted for different screens; redrew true ending artworks; various small cutscene improvements.

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