Story

Emma, a member of the Hero's Party, faces a devastating defeat against the Demon Lord during the second Eos-Crisian War. The battle leaves her and the hero, Cross, afflicted by an ancient curse that strips them of their divine powers, leaving Cross in a deep slumber.

Awakening in an unfamiliar land, Emma must now unravel the mystery of their curse and find a way to save Cross. Her journey will test her resolve against encroaching corruption, forcing her to make difficult choices that will determine the fate of Crisa and Eos.

Gameplay

The game features JRPG elements, including a revamped blacksmith mini-game and a barmaid mini-game with randomized patrons and updated logic. A new rent system requires players to manage finances starting from Day 8, and a pleasure system is being developed.

Content notes

Includes explicit 2D CG sets and H-scenes with themes of corruption and cheating.

Features

  • Features 2D CG artwork and a female protagonist.
  • Includes a revamped blacksmith mini-game.
  • Introduces a rent system that accumulates daily after Day 8.
  • Offers an updated barmaid mini-game with randomized patrons.
  • Available for play on Windows.
  • Contains new H-CG sets and H-scenes.

Updates

v0.2.27b

  • RC
  • Fixed potential softlock on Day 17 related to Blacksmith Week 3 job.
  • Fixed potential softlock/issue on Day 19 during prologue choices.
  • v0.2.27a RC
  • Fixed bug where men blocked passage during a mid-shift event.
  • Fixed logic error causing Caleb's Day 19 dialogue to trigger incorrectly.
  • Added temporary fix for saves affected by the mid-shift event bug.
  • v0.2.27 RC
  • Added two new H-CG sets (Cass+Emma 1, Lorraine+Emma 1).
  • Added two new H-scenes.
  • Added the next part to the Gropler Quest.
  • Added a special event after a Barmaid shift during week 3 or later.
  • Added three new VN busts (Templar Squire, Inquisitor Christoph, John).
  • Added four new chibi walking sprites (Emma's workout, Cassandra's workout, Inquisitor Christoph, Inquisition Squire).
  • Added new QoL feature: AutoGrey Busts (toggle in UI settings).
  • Added completely revamped Blacksmith Mini-game.
  • Added Rent System, accumulating daily from Day 8.
  • Made major changes to base Barmaid minigame logic (revamp).
  • Added support for randomized patrons and busy calculation in Barmaid minigame.
  • Redid round logic and calculations for Barmaid mini-game.
  • Redid Barmaid grope logic for easier balancing and variety.
  • Added base for pleasure system.
  • Improved Day 2 Barmaid intro/tutorial.
  • Added option to turn on/off showing completed objectives.
  • Added small scene on Day 19 with Caleb.
  • Updated Lorraine NPC logic and credits.
  • Improved Day 18 Church scene.
  • Cleaned up logic of several cutscenes (old sprites, wonky calls).
  • Flipped background for stat screen/pause menu.
  • Improved Second Night quest text.
  • Cleaned up several CG graphics for autogrey support.
  • Removed references to monoliths as 'crystals'.
  • Slightly improved magicless/gate explanation on Day 1.
  • Improved a line when talking to Gar and Cass on Day 2.
  • Improved/updated backend logic framing of Lorraine Voyeur scene.
  • Improved a couple Cassandra training scenes.
  • Cleaned up and improved Day 5 dialogue with Cassandra.
  • Cleaned up and improved Day 6 dialogue.
  • Cleaned up General Store Shift 2 slightly.
  • Increased total save slots from 20 to 40.
  • Added Hilda call if player hasn't asked Hilda about Lucian yet.
  • Added small questioning during Hilda reveal.
  • Renamed dryad 1 quest to 'Just a Package'.
  • Fixed dryad request description not updating.
  • Fixed bug causing Emma to dress when doors opened during night events.
  • Fixed several Hilda/Caleb callovers missing expressions.
  • Fixed general store week 3 job not paying Emma.
  • Fixed bug allowing a small Day 18 scene to play at any point in the Grove.
  • Fixed bug on Day 13 where visiting Cross caused a soft lock.
  • Fixed bug causing a crash when saving with choices present.
  • Fixed bug where choice text appeared in upper left for a couple of frames.
  • Fixed key not working on choices.
  • Fixed issue where completed objectives still sometimes didn't disappear.
  • Fixed issue allowing skipping delivery and ending the day during 2nd shift of Barmaid minigame.

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